Gazetteer (Dungeons & Dragons)
Gary Holian, Frederick Weining
Format: PDF / Kindle (mobi) / ePub
The Dungeons & Dragons world is a place where powerful creatures contest with ordinary men and women in a subtle war pitting good agasint evil, law against chaos.
It is a world of magic, a world of mystery, a world of fantastic adventure -- all a backdrop for your own adventures.
Inside is everything you need to launch your own version of the first campaign world, including:
- A full-color map of the land of the Flanaess, also showing the continentes and seas of the planet Oerth.
- A short history of the land.
- Descriptions of 60 countries, ready for adventure
current monarch is the highest-level priest of Hextor in the realm. He simultaneously commands the forces of the church, the royal house, and any feudal nobles and nonhuman leaders in his service Cities: Eastfair (M); Atirr (LC), Bellport (SC), Darnagal (SC), Delaric (LC), Edgefleld (LC), Kaport Bay (SC), Rinloru (LC), Winetha (LC) Resources: Foodstuffs, cloth, electrum, whale oil; resources are not exported Allies: Bone March (weak) Enemies: Ahlissa, Nyrond, Ratik, Frost/Ice/Snow Barbarians,
Northern Barbarians when they raid south, and only they have sure knowledge of the many western inlets and eastern fjords. During high summer, great sea monsters are often seen sporting in the bay. It is unfriendly in winter as well, when freezing winds churn its waters. Icy Sea: These northern waters remain frozen except in the high summer months. Whales of all sorts frequent the sea, which is said to be the domain of a mighty leviathan lord. The Northern Barbarians sometimes take their ships
fell victim to the Crook. Hazen was a hero, and the event became known as the Flight of Fiends. Vast tracts of land, previously uninhabitable due to demonic infestation, stood ready for repopulation. Immediately thereafter, priests of Hextor appeared in Rauxes, the former capital of the Great Kingdom, and announced that Ivid V was no longer Overking. Conflict engulfed the capital in a matter of hours. Many of Ivid's generals and nobles, filled with spite and ambition, marched on Rauxes. No one
Kalstrand. Each would like to destroy the other, but money problems and internal power struggles force them to rebuild and fortify. In the month of Planting, King Belvor III of Furyondy joined with Veluna's Hazen in declaring the Great Northern Crusade, an ambitious military action aimed at regaining land lost to luz during the Greyhawk Wars. By the end of 588 CY, the armies of Furyondy reconquered these lands, as well as the town of Critwall in the old Shield Lands. The signs of evil left as
and islands. You give the rulers, soldiers, and villains life and form. You can change anything you wish—alter the names of rulers and nations, design new religions and knighthoods, build great roads and ships, create hideous creatures and perilous adventures. Rework the history, plot the wars, make up the quests that the heroes must take. The D&D game setting is for everyone. Welcome to it, and make it yours. The D&D game setting is located on the sphere of Oerth, most specifically on the