Pathfinder Companion: Elves of Golarion (Pathfinder Chronicles)
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Elves have always been among the most popular player character races. Pathfinder Companion: Elves of Golarion provides a comprehensive overview of elven societies in the Pathfinder Chronicles campaign setting. From the seat of elven power in Kyonin, to the mysterious boatmen of the Mordant Spire, to the secrets of the Sovyrian Stone, this Pathfinder Companion installment provides players and Game Masters the tools to breathe elven life into their campaigns.
Traits Arcane Dabbler: Though your magical studies were decades ago, you still remember your favorite little trick. Choose a 0-level arcane spell. You may cast that spell once per day as a spell-like ability. Your caster level is equal to your highest class level in a spellcasting class; if you have no caster level, it functions at CL 1st. The spell-like ability’s save DC is Intelligence- or Charisma-based (chosen when you select this trait). Lapsed Faith: You still remember a few prayers from
for anyone not of pure elven blood. This busy trading town, famous for the yellow roofs on every building, is a bold elven experiment in peaceful co-existence. The elves study human behavior and trustworthiness in this controlled environment; the queen’s agents covertly scry and occasionally teleport in unannounced when they take issue with events there. The elves have benefited more than anyone from the open economy, as Greengold is the only stable, legal market for elven magic and goods
bad experiences, a mix so complex that not even elves can predict what emotion will take the forefront. This is perhaps the deepest reason for the elves’ frequent laughter among others of their kind: It is a concerted effort to think positively despite any negative emotion filtering up from the deep wells of recollection. With thousands of memories jostling for primacy at every trigger, elves tend to focus on the good ones and filter the bad ones from their public reaction. An elf ’s lifetime of
sorrow and regret is literally a maddening prospect, and elves that allow themselves to dwell on past misery tend to become locked in a spiral of depression and self-doubt; often they require the intervention of other elves and sometimes even magic to steer them toward happiness again. Elven Culture Elven life is so ancient and layered that some reason for celebrating or mourning can be found any day or time of day. Rather than observe specific holy days, the elves have come to treat life as a
Elf: The Arcadian Ocean, Mordant Spire Gray Elf: Mordant Spire Wild Elf: The Mwangi Expanse Possessing their own complex racial language and centuries to study the speech of others, many elves easily master tongues of other countries and races. Automatic Languages: Common and Elven Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Hallit, Orc, Polyglot, Sylvan, and Varisian Typical Elven Deities Elves worship a variety of deities, some brought with them from their homeland of Sovyrian, but