Races of the Dragon (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement)
Gwendolyn F.M Kestrel
Format: PDF / Kindle (mobi) / ePub
The Blood of Dragons Flows through Your Veins
In ages past, dragons ruled supreme. Now their distant scions, the races and individuals who carry their blood, live among the great empires of the world, where they forge their own glorious legacies. You can be among them. Embrace your draconic heritage, and the spoils of the world can be yours!
This supplement for the D&D® game provides detailed information on the psychology, society, culture, behavior, religion, and folklore of the dragonblooded races, including kobolds and half-dragons. This book introduces two new player character races: the dragonborn (existing characters reborn in a new draconic form to combat and destroy the spawn of Tiamat) and the spellscales (artistic, philosophical beings with a penchant for sorcery and a thirst for new experiences). It also provides new prestige classes, feats, spells, magic items, equipment, and guidelines for crafting adventures and campaigns involving dragonblooded races.
For use with these Dungeons & Dragons® core books
Player’s Handbook™ Dungeon Master’s Guide™ Monster Manual™
creature immediately gains free attempt to escape. SPELL DESCRIPTIONS CREATE TRAP Conjuration Level: Sorcerer/wizard 1 Components: V, S, M Casting Time: 1 full round Range: Medium (100 ft. + 10 ft./level) Effect: One trap; see text Duration: 12 hours Saving Throw: No Spell Resistance: No You throw a small gear, and when it hits the ground a trap springs up at the place you designate. 112 You create a CR 1 trap selected from the following list: basic arrow trap, fusillade of darts, scything
once worn but blend with the wearer’s apparent skin. Aura/Caster Level: Faint transmutation; CL 3rd. Construction: Craft Wondrous Item, alter self, 1,000 gp, 80 XP, 2 days. Weight: — Price: 2,000 gp. SPELLFLINGING SPEAR A spellﬂinging spear is a potent weapon highly prized by kobold sorcerers. 125 EQUIPMENT CHAPTER 8 Lore: These spears are awarded to kobold sorcerers for consistently protecting their lair without ever needing to be protected themselves. (Knowledge [history] DC 10 or
Particularly strong and brave kobolds become dire weasel riders. These few form the light cavalry in a kobold army. For sieges, kobolds use rolling ballistae and light catapults. Crossbow-wielding troops protect siege engines, supported by slingers. Sorcerers defend strategic positions, while the most capable of the spellcasters become living artillery. Kobold military leaders also use ditherbombs (see page 122) to break through enemy barricades and fortiﬁcations. Kobolds believe that no obstacle
own paths once they had spun from him. Their choices would sometimes clash and lead to conﬂicts. Io does not take sides in draconic struggles unless they threaten to disturb the balance of the worlds, but he wishes peace to all his children. Thus, as his last act of creation, he spun off droplets of his blended essence as places of refuge from strife and hatred. These droplets became ﬂoating heavens called Spheres of Concordance, places where dragons could ease their hearts and minds. A Sphere of
1,000 gp in its price. To create a graft, you must spend 1/25 of the graft’s price in XP and use up raw materials costing half this price. Draconic grafts are described beginning on page 126. CHAPTER 6 KOBOLD FOE STRIKE VERSATILE SPELLCASTER CHARACTER OPTIONS Thanks to your race’s determination, you are capable of amazing feats of strength and stamina. Prerequisite: Kobold. Beneﬁt: You gain a +4 bonus on all Strength and Constitution ability checks, but not on Strength- or Constitution-based